The EverDrive-64 PRO by Krikzz is the most powerful flash cart for the Nintendo 64 – available here in classic N64 grey. With native 64DD support, twice the RAM of the X7 and a built-in NES core, it squeezes every last drop out of your N64 library.
- Cyclone 10 FPGA & 128 MB SDRAM for maximum ROM compatibility
- Native 64DD support incl. on-board button for disc swapping
- Built-in FPGA NES core + external emulator support
- IPS/APS auto-patching, custom themes with box art, RTC, Controller Pak & Transfer Pak manager
EverDrive-64 PRO – the king of N64 flash carts
With the EverDrive-64 PRO, Krikzz has raised the bar for N64 flash carts. Compared to the predecessor X7, the PRO brings nearly double the SDRAM (128 MB vs. 64 MB), a faster Cyclone 10 FPGA, significantly higher USB transfer speeds – and true, native 64DD support without any ROM patching. Available here exclusively in classic N64 grey.
What's inside?
On the hardware side, the PRO features a Cyclone 10 FPGA and a hefty 128 MB SDRAM (1024 Mbit) – meaning large ROM hacks and homebrew projects beyond the 64 MB barrier boot without a hitch. The PCB itself is a premium 6-layer board with hard-gold surface finish, guaranteeing solid contacts for years to come. Battery voltage monitoring keeps you informed when it is time to replace the RTC battery.
Native 64DD support – finally!
The 64DD was Nintendo's Japan-exclusive magnetic disk drive for the N64. Previously you needed patched ROMs to run 64DD games on a flash cart. The EverDrive-64 PRO includes a dedicated FPGA 64DD core and plays original, unpatched disk images natively. For multi-disc games there is even a physical button on top of the cart to swap discs mid-game – just put all disc images in the same folder, start the game, and press the button.
NES core and external emulators
As a bonus, an FPGA-based NES emulator is built right into the cart, running NES ROMs natively on your N64 hardware. On top of that, the PRO supports external emulators placed in the appropriate SD card folder – making the platform considerably more open than previous EverDrive models.
Everything else you need
- All Game Pak save types: SRAM, EEPROM, FlashRAM
- RTC (Real Time Clock) – essential for e.g. Animal Crossing on N64
- Controller Pak Manager – back up, restore, and erase saves
- Transfer Pak Manager – access Game Boy carts via the Transfer Pak
- IPS / APS Auto-Patching – place the patch next to the ROM, the cart patches on-the-fly without modifying the ROM file
- Custom menu themes with box art support
- ROM metadata support – game descriptions and covers directly in the menu
- High-speed USB port for developers and fast ROM loading without an SD card
- Cheat code support* (*Expansion Pak required)
Comparison chart: PRO vs. X7 vs. X5
| Feature | ED-64 PRO | ED-64 X7 | ED-64 X5 |
| FPGA | Cyclone 10 | Cyclone IV | Cyclone IV |
| SDRAM | 128 MB | 64 MB | 64 MB |
| PCB layers | 6 | 4 | 4 |
| USB port | High-Speed USB | USB | – |
| RTC | ✔ | ✔ | – |
| Native 64DD support | ✔ | – | – |
| On-board button (64DD / cheats) | ✔ | – | – |
| Built-in NES core (FPGA) | ✔ | ✔ (basic) | ✔ (basic) |
| External emulators | ✔ | – | – |
| Custom menu themes | ✔ | – | – |
| ROM metadata / box art | ✔ | – | – |
| Transfer Pak manager | ✔ | – | – |
| Battery voltage monitoring | ✔ | – | – |
| IPS/APS auto-patching | ✔ | ✔ | ✔ |
| All save types | ✔ | ✔ | ✔ |
Important note
Cheats require the Expansion Pak. Krikzz states that compatibility with console clones and modified systems is aimed for, but cannot be guaranteed for all – especially newer clones released after the cart's launch date.
- System
- Nintendo 64
- Brand compatibility
- Nintendo
Manufacturer
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