Merchandise, Magazines and Books
Video games are more than hardware and software. This section contains books, magazines, soundtracks, shirts, plush figures, wall art, keychains, mugs and other items for the shelf, desk or coffee break.
The subcategories lead to books, PixelFrames, soundtracks, clothing, magazines and smaller merchandise. Language, format, size and material are listed with each product.
Subcategories
There are 122 products.
The Games That Weren't
Over 80 unreleased games from 1975-2015 across all major platforms
Exclusive interviews with industry legends like David Crane, Jeff Minter, and Eugene Jarvis
Never-before-seen screenshots, assets, and specially-created artist's impressions
Premium hardcover with fluorescent inks, sewn binding, and 644 high-quality pages
Features iconic lost titles including Star Fox 2, Sonic X-treme, and SimMars
Includes five 'Hardware That Weren't' blueprint pieces exploring cancelled consoles
Go Straight: The Ultimate Guide To Side-Scrolling Beat-'em-Ups
Metal Slug: The Ultimate History
Super Famicom: The Box Art Collection
I'm too young to die: The ultimate guide to First-Person Shooters 1992-2002
Atari: Kunst und Design der Videospiele
ZX Spectrum: A Visual Compendium
Atari 2600/7800 - A visual compendium
Spielkonsolen und Heimcomputer 1972 bis 2022 (GamePlan)
Die Geheimnisse von Monkey Island – Auf Kapertour mit Pixel-Piraten! (Book, German)
Sonic Loop Pixel Frame 23x23cm
Preorder!
Officially licensed Sonic the Hedgehog 3D shadowbox frame
Multi-layered design creates impressive depth and dimension
Laser-cut layers capture the classic Green Hill Zone loop moment
Includes bonus self-adhesive game logo emblem
Perfect size at 23x23cm (9x9 inches) for any gaming space
Ready to hang or display on your shelf
The CRPG Book: A Guide to Computer Role-Playing Games (Expanded Edition)
684 pages, hardcover with sewn binding & gold foil cover
Over 450 game reviews – from Ultima to Disco Elysium
Mod tips, dev quotes & hints on running games on modern hardware
Edited by Felipe Pepe, written by 167 volunteers from around the world
The Art Of The Box
The Game Boy & Virtual Boy Anthology - Gold Edition
Complete catalog of 1,072 games across Game Boy and Virtual Boy platforms
Detailed hardware analysis, canceled titles, and rare collector's editions
Includes anaglyph 3D glasses to experience Virtual Boy graphics
Premium hardcover with thread-sewn binding and spot UV varnish
500 pages of in-depth reviews, history, and exclusive insights
Written by Math Manent with expert contributions from gaming historians
The King Of Fighters: The Ultimate History
From Ants To Zombies: Six Decades Of Video Game Horror
Pixel Frame PLAX - Ghost'n'Goblins
Game Boy Anthology - Classic Edition
GameBoy: The Box Art Collection (Limited Silver Edition)
N64: A visual Compendium
Commodore: The Inside Story (German)
Pixel Frame PLAX - Persona 5 Royal
Preorder!
I'm too young to die: The ultimate guide to First-Person Shooters 1992-2002 (Collectors Edition)
PlayStation Soft PVC Keychain
Officially licensed PlayStation merchandise
Durable and flexible soft PVC material
Classic PlayStation logo design
Perfect for keys, bags, or backpacks
Ideal gift for PlayStation fans
Authentic collectible gaming accessory
Zelda Boss Key Soft PVC Keychain
Authentic Boss Key replica from The Legend of Zelda series
Crafted from high-quality soft PVC for everyday durability
Compact size perfect for keys, bags, and backpacks
Officially licensed Nintendo merchandise
Ideal gift for Zelda fans and retro gaming collectors
Detailed design that captures the iconic dungeon item
PS2 Anthology Vol. 4 Collector's Guide (English)
All 4,380 officially released PS2 games worldwide
Regional breakdown for Japan, North America and Europe
Practical checkbox system to track your own collection
Regional title variations for every game
Quality hardcover in Geeks-Line's signature Anthology design
PlayStation 2 Anthology Vol. 3 (English)
History Part 3: Sony's battle against Xbox & GameCube, online gaming, transition to the next generation
Hardware chapter: focus on the PS2's audio architecture
All PS2 models and their evolution over time – including development kits and BB Navigator
Major collector's editions, best cinematic sequences and most striking print advertisements
All officially released PS2 games worldwide from R to Z – the concluding volume of game reviews
368 pages, hardcover, Pantone colour, spot varnish, 135g glossy paper
PlayStation 2 Anthology Vol. 2 (English)
History Part 2: worldwide launch, competition from Xbox & GameCube, David Lynch ad campaigns
Hardware chapter: focus on the PS2's graphics architecture
Rare and collector's editions plus official and third-party accessories
Unreleased games Part 2
All officially released PS2 games worldwide from H to R with in-depth reviews
368 pages, hardcover, Pantone colour, spot varnish, 135g glossy paper
PlayStation 2 Anthology Vol. 1 (English)
PS2 history: origins, announcement and pre-launch events in Japan and the USA
Hardware chapter: architecture, the Emotion Engine and the PS2's technical revolution
All officially released PS2 games worldwide from A to H – with detailed reviews
Dedicated chapter on unreleased projects
368 pages, hardcover, Pantone colour, selective varnish, premium 135g paper
N64: A Visual Compendium
Over 150 game profiles – in chronological order from Super Mario 64 to Dr. Mario 64
Foreword by David Doak (GoldenEye 64, Perfect Dark)
Exclusive interviews with Eiji Aonuma, Kevin Bayliss, Remington Scott and more
436 pages, lithographic printing with Pantone inks, 170 × 230 mm
3mm protective slipcase with animated lenticular effect & 4 ribbon bookmarks