Books
This category contains books about video-game history, individual systems, genres, developers and the creation of well-known games. Many titles are heavily illustrated and designed for enjoyable reading rather than dry reference.
Dedicated subcategories lead to Bitmap Books, Geeks-Line Publishing and other publishers. Check the language, volume number and edition, including the extras in collector versions.
Subcategories
There are 53 products.
I'm too young to die: The ultimate guide to First-Person Shooters 1992-2002
Atari: Kunst und Design der Videospiele
ZX Spectrum: A Visual Compendium
Atari 2600/7800 - A visual compendium
Spielkonsolen und Heimcomputer 1972 bis 2022 (GamePlan)
Die Geheimnisse von Monkey Island – Auf Kapertour mit Pixel-Piraten! (Book, German)
The CRPG Book: A Guide to Computer Role-Playing Games (Expanded Edition)
684 pages, hardcover with sewn binding & gold foil cover
Over 450 game reviews – from Ultima to Disco Elysium
Mod tips, dev quotes & hints on running games on modern hardware
Edited by Felipe Pepe, written by 167 volunteers from around the world
The Art Of The Box
The Game Boy & Virtual Boy Anthology - Gold Edition
Complete catalog of 1,072 games across Game Boy and Virtual Boy platforms
Detailed hardware analysis, canceled titles, and rare collector's editions
Includes anaglyph 3D glasses to experience Virtual Boy graphics
Premium hardcover with thread-sewn binding and spot UV varnish
500 pages of in-depth reviews, history, and exclusive insights
Written by Math Manent with expert contributions from gaming historians
The King Of Fighters: The Ultimate History
From Ants To Zombies: Six Decades Of Video Game Horror
Game Boy Anthology - Classic Edition
GameBoy: The Box Art Collection (Limited Silver Edition)
N64: A visual Compendium
Commodore: The Inside Story (German)
I'm too young to die: The ultimate guide to First-Person Shooters 1992-2002 (Collectors Edition)
PS2 Anthology Vol. 4 Collector's Guide (English)
All 4,380 officially released PS2 games worldwide
Regional breakdown for Japan, North America and Europe
Practical checkbox system to track your own collection
Regional title variations for every game
Quality hardcover in Geeks-Line's signature Anthology design
PlayStation 2 Anthology Vol. 3 (English)
History Part 3: Sony's battle against Xbox & GameCube, online gaming, transition to the next generation
Hardware chapter: focus on the PS2's audio architecture
All PS2 models and their evolution over time – including development kits and BB Navigator
Major collector's editions, best cinematic sequences and most striking print advertisements
All officially released PS2 games worldwide from R to Z – the concluding volume of game reviews
368 pages, hardcover, Pantone colour, spot varnish, 135g glossy paper
PlayStation 2 Anthology Vol. 2 (English)
History Part 2: worldwide launch, competition from Xbox & GameCube, David Lynch ad campaigns
Hardware chapter: focus on the PS2's graphics architecture
Rare and collector's editions plus official and third-party accessories
Unreleased games Part 2
All officially released PS2 games worldwide from H to R with in-depth reviews
368 pages, hardcover, Pantone colour, spot varnish, 135g glossy paper
PlayStation 2 Anthology Vol. 1 (English)
PS2 history: origins, announcement and pre-launch events in Japan and the USA
Hardware chapter: architecture, the Emotion Engine and the PS2's technical revolution
All officially released PS2 games worldwide from A to H – with detailed reviews
Dedicated chapter on unreleased projects
368 pages, hardcover, Pantone colour, selective varnish, premium 135g paper
N64: A Visual Compendium
Over 150 game profiles – in chronological order from Super Mario 64 to Dr. Mario 64
Foreword by David Doak (GoldenEye 64, Perfect Dark)
Exclusive interviews with Eiji Aonuma, Kevin Bayliss, Remington Scott and more
436 pages, lithographic printing with Pantone inks, 170 × 230 mm
3mm protective slipcase with animated lenticular effect & 4 ribbon bookmarks
The GBA Pixel Book
300 pages hardcover with slipcase
Over 240 games featured, grouped by genre
Nearly 4,000 screenshots specially composed for this book
Pixel art cut-outs, sprite work, montages & immense level maps
Collaboration between Bitmap Books & Elektrospieler
The PC Engine / TurboGrafx and PC-FX Anthology Gunhed Edition
400+ pages hardcover, premium production quality
900+ games reviewed (HuCard, CD-ROM², SuperGrafx, PC-FX, Laser Active & more)
Dedicated chapters on history, hardware and software
By Geeks Line Publishing – Language: English
ISBN: 978-2-380170-21-4