List of products by brand Bitmap Books

BItmap Books authors beautiful retro books full of pixel art!

Bitmap Books – When Books Fall in Love with Pixels

What happens when a designer with an Amiga past, a solid dose of nostalgia, and a Kickstarter account walk into a bar? You get Bitmap Books. Founded in 2014 by Sam Dyer in Bath, UK, the publisher kicked things off with Commodore 64: a visual compendium – and has since filled shelves with beautifully crafted gaming books.

These aren't your average reference guides – they’re visual love letters to the golden era of 8-, 16-, and 32-bit systems. Hardcovers, thick pages, vibrant layouts, and designs that would make even Mario shout “Mama Mia!”

Inside, you’ll find everything a retro fan could ask for: jaw-dropping screenshots, swoon-worthy artwork, legendary developer interviews, and behind-the-scenes stories that take you deep into the golden age of gaming.

The “Visual Compendiums” are especially well-known, covering iconic systems like the C64, Amiga, SNES, NES/Famicom, N64, ZX Spectrum, Master System, and Atari. But you’ll also find books dedicated to specific genres – from JRPGs and fighting games to football titles and the art of classic box design – all produced with a ton of love and attention to detail.

Bitmap Books collaborates with experienced authors, game historians, and design specialists – and you can feel that care on every page. Many titles are limited editions, often sell out quickly, and are highly sought after by collectors. And yes, the paper has a suspiciously nostalgic scent.

On the production side, everything is top-tier: premium printing, sustainable materials, eco-friendly packaging – and official licenses from legends like SNK, Sega, and Atari. These aren’t fan-made side projects – they’re true collector’s pieces.

Conclusion:
Bitmap Books makes books the way we used to love games – with heart, style, and a ton of nostalgia. For anyone who doesn’t just play retro games but celebrates, collects, and flips through them with joy – this is a guaranteed level-up for your bookshelf.

Website: https://www.bitmapbooks.com

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A Gremlin in the Works
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This lavish 572 page book plots the course of the company, from initial successes with Monty Mole, Jack The Nipper and Thing On A Spring, to its ground-breaking Lotus-branded racing games, and eventual purchase by Infogrames in 1999.
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A Guide To Japanese Role-Playing Games
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From Dragon Quest to Final Fantasy, from Megami Tensei to Pokémon, A Guide to Japanese Role-Playing Games explores the expansive history of Japanese role-playing games, beginning on 8-bit microcomputers, and following them all the way up to the heavy hitters of the modern era.
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Commodore 64: A Visual Commpendium (2nd Edition)
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Commodore 64: a visual Commpendium, celebrates one the most popular home computers of all time. It takes you on a journey through the C64’s varied and colourful gaming library. Starting in 1982 with early releases like Jupiter Lander and Beach Head, we travel forward through the decades.
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Commodore Amiga: A Visual Commpendium
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Launched in 1985, the Amiga ushered in a new age of home computing. With its powerful 16-bit Motorola CPU and custom graphics and audio chipsets, it was an instant hit among gamers looking to move on from the eight-bit systems, as well as artists and musicians moving into the digital realm.