Books

Books

Atari: Kunst und Design der Videospiele
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The German version of the Atari Book by Tim Lapetino. Translated and updated by Stephan Freundorfer and Winnie Forster: 352 pages with 700 color pictures, 25cm x 28cm
€37.20
A Guide To Japanese Role-Playing Games
In Stock
From Dragon Quest to Final Fantasy, from Megami Tensei to Pokémon, A Guide to Japanese Role-Playing Games explores the expansive history of Japanese role-playing games, beginning on 8-bit microcomputers, and following them all the way up to the heavy hitters of the modern era.
€42.06
The Secret History Of Mac Gaming: Expanded Edition
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Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history — including Myst, Halo, and SimCity.
€32.71
Atari 2600/7800 - A visual compendium
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Spread over more than 500 pages, the VCS2600/7800 Compendium takes a look at the history of one of the most important early video game consoles ever
€34.58
Commodore 64: A Visual Commpendium (2nd Edition)
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Commodore 64: a visual Commpendium, celebrates one the most popular home computers of all time. It takes you on a journey through the C64’s varied and colourful gaming library. Starting in 1982 with early releases like Jupiter Lander and Beach Head, we travel forward through the decades.
€32.71
ZX Spectrum: A Visual Compendium
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Invented by Sir Clive Sinclair, the successor to the ZX80 and ZX81 home computers would come to define an age of video gaming, with a range of games as quirky and eccentric as the computer that inspired them.
€32.71
NES/Famicom: A Visual Compendium
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With its cutting edge graphics and extensive catalogue of iconic games, the NES/Famicom played a huge part in the history of videogaming.
€32.71
The Art of Point and Click Adventure Games (3rd Edition)
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The Art of Point-and-Click Adventure Games is a sumptuous 460 page, hardback coffee table book packed with the very best pixel art and classic scenes from the most defining games of this genre.
€29.91
NEOGEO: a visual history
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For a brief few years in the early 1990s, the NEOGEO was the pinnacle of video gaming. 
€42.06
The King Of Fighters: The Ultimate History
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Put simply, KOF is one of the most important fighting game series of all time, and today, in 2022, it is considered versus fighter royalty.
€39.25
Super Famicom: The Box Art Collection
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It wasn’t easy being a Nintendo fan in the early 90s: the wonderful Super Famicom was released in Europe as the Super Nintendo Entertainment System, but it was hobbled by a bordered, 50Hz image and delayed release schedule. True Nintendo fans got hold of a Japanese console and bought their games on the grey import market.
€29.91
A Gremlin in the Works
In Stock
This lavish 572 page book plots the course of the company, from initial successes with Monty Mole, Jack The Nipper and Thing On A Spring, to its ground-breaking Lotus-branded racing games, and eventual purchase by Infogrames in 1999.
€39.25
Metal Slug: The Ultimate History
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Metal Slug: The Ultimate History is the first officially-licenced book to document the lineage of one of gaming’s most beloved franchises.
€36.45
The Games That Weren't
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There are many games that have never seen the light of day - this book shows them, on over 600 pages.
€32.71
Nintendo GameCube Classic Edition
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Initially announced as 'Project Dolphin', the GameCube would represent Nintendo's transition to the world of digital media. The GameCube Anthology is a unique and original book celebrating the machine's memory.
€36.45
The Art Of The Box
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A book covering the development of box covers, starting with early Atari ones and ending with recent AAA ones.
€36.45
Out-of-Stock
Commodore Amiga: A Visual Commpendium
Out-of-Stock
Launched in 1985, the Amiga ushered in a new age of home computing. With its powerful 16-bit Motorola CPU and custom graphics and audio chipsets, it was an instant hit among gamers looking to move on from the eight-bit systems, as well as artists and musicians moving into the digital realm.